Cleric Spell List
This cleric spell list includes optional spells available from Tasha's Cauldron of Everything. For the cleric spell list without optional spells, see Core Cleric Spell List
R - Ritual Spell
Cantrip 1st Level 2nd Level 3rd Level 4th Level 5th Level 6th Level 7th Level 8th Level 9th Level
Spell Name
School
Casting Time
Range
Duration
Components
Decompose (HB)
Necromancy
1 Action
Touch
1 minute
V, S
Guidance
Divination
1 Action
Touch
Concentration up to 1 minute
V, S
Hand of Radiance (UA)
Evocation
1 Action
5 feet
Instantaneous
V, S
Light
Evocation
1 Action
Touch
1 hour
V, M
Mending
Transmutation
1 Minute
Touch
Instantaneous
V, S, M
Resistance
Abjuration
1 Action
Touch
Concentration up to 1 minute
V, S, M
Sacred Flame
Evocation
1 Action
60 feet
Instantaneous
V, S
Spare the Dying
Necromancy
1 Action
Touch
Instantaneous
V, S
Thaumaturgy
Transmutation
1 Action
30 feet
Up to 1 minute
V
Toll the Dead
Necromancy
1 Action
60 feet
Instantaneous
V, S
Virtue (UA)
Abjuration
1 Action
Touch
1 round
V, S
Word of Radiance
Evocation
1 Action
5 feet
Instantaneous
V, M
Spell Name
School
Casting Time
Range
Duration
Components
Bane
Enchantment
1 Action
30 feet
Concentration, up to 1 minute
V, S, M
Bless
Enchantment
1 Action
30 feet
Concentration, up to 1 minute
V, S, M
Ceremony
Evocation
1 Action R
Touch
Instantaneous
V, S, M
Command
Enchantment
1 Action
60 feet
1 round
V
Create or Destroy Water
Transmutation
1 Action
30 feet
Instantaneous
V, S, M
Cure Wounds
Evocation
1 Action
Touch
Instantaneous
V, S
Detect Evil and Good
Divination
1 Action
Self
Concentration, up to 10 minutes
V, S
Detect Magic
Divination
1 Action R
Self
Concentration, up to 10 minutes
V, S
Detect Poison and Disease
Divination
1 Action R
Self
Concentration, up to 10 minutes
V, S, M
Guiding Bolt
Evocation
1 Action
120 feet
1 round
V, S
Guiding Hand (UA)
Divination
1 Minute R
5 feet
Concentration, up to 8 hours
V, S
Healing Word
Evocation
1 Bonus Action
60 feet
Instantaneous
V
Inflict Wounds
Necromancy
1 Action
Touch
Instantaneous
V, S
Protection from Evil and Good
Abjuration
1 Action
Touch
Concentration, up to 10 minutes
V, S, M
Purify Food and Drink
Transmutation
1 Action R
10 feet
Instantaneous
V, S
Sanctuary
Abjuration
1 Bonus Action
30 feet
1 minute
V, S, M
Shield of Faith
Abjuration
1 Bonus Action
60 feet
Concentration, up to 10 minute
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Aid
Abjuration
1 Action
30 Feet
8 hours
V, S, M
Augury
Divination
1 Minute R
Self
Instantaneous
V, S, M
Blindness/Deafness
Necromancy
1 Action
30 Feet
1 minute
V
Borrowed Knowledge
Divination
1 Action
Self
1 hour
V, S, M
Calm Emotions
Enchantment
1 Action
60 feet
Concentration, up to 1 minute
V, S
Continual Flame
Evocation
1 Action
Touch
Until dispelled
V, S, M
Enhance Ability
Transmutation
1 Action
Touch
Concentration, up to 1 hour
V, S, M
Find Traps
Divination
1 Action
120 feet
Instantaneous
V, S
Gentle Repose
Necromancy
1 Action R
Touch
10 days
V, S, M
Hold Person
Enchantment
1 Action
60 feet
Concentration, up to 1 minute
V, S, M
Lesser Restoration
Abjuration
1 Action
Touch
Instantaneous
V, S
Locate Object
Divination
1 Action
Self
Concentration, up to 10 minutes
V, S, M
Prayer of Healing
Evocation
10 Minutes
30 feet
Instantaneous
V
Protection from Poison
Abjuration
1 Action
Touch
1 hour
V, S
Silence
Illusion
1 Action R
120 feet
Concentration, up to 10 minutes
V, S
Spiritual Weapon
Evocation
1 Bonus Action
60 feet
1 minute
V, S
Warding Bond
Abjuration
1 Action
Touch
1 hour
V, S, M
Zone of Truth
Enchantment
1 Action
60 feet
10 minutes
V, S
Spell Name
School
Casting Time
Range
Duration
Components
Animate Dead
Necromancy
1 Minute
10 feet
Instantaneous
V, S, M
Aura of Vitality
Evocation
1 Action
Self (30-foot radius)
Concentration, up to 1 minute
V
Beacon of Hope
Abjuration
1 Action
30 feet
Concentration, up to 1 minute
V, S
Bestow Curse
Necromancy
1 Action
Touch
Concentration, up to 1 minute
V, S
Clairvoyance
Divination
10 Minutes
1 mile
Concentration, up to 10 minutes
V, S, M
Create Food and Water
Conjuration
1 Action
30 feet
Instantaneous
V, S
Daylight
Evocation
1 Action
60 feet
1 hour
V, S
Dispel Magic
Abjuration
1 Action
120 feet
Instantaneous
V, S
Fast Friends
Enchantment
1 Action
30 feet
Concentration, up to 1 hour
V
Feign Death
Necromancy
1 Action R
Touch
1 hour
V, S, M
Glyph of Warding
Abjuration
1 Hour
Touch
Until dispelled or triggered
V, S, M
Incite Greed
Enchantment
1 action
30 feet
Concentration, up to 1 minute
V, S, M
Life Transference
Necromancy
1 Action
30 feet
Instantaneous
V, S
Magic Circle
Abjuration
1 Minute
10 feet
1 hour
V, S, M
Mass Healing Word
Evocation
1 Bonus Action
60 feet
Instantaneous
V
Meld into Stone
Transmutation
1 Action R
Touch
8 hours
V, S
Motivational Speech
Enchantment
1 hour
60 feet
1 hour
V
Protection from Energy
Abjuration
1 Action
Touch
Concentration, up to 1 hour
V, S
Remove Curse
Abjuration
1 Action
Touch
Instantaneous
V, S
Revivify
Necromancy
1 Action
Touch
Instantaneous
V, S, M
Sending
Evocation
1 Action
Unlimited
1 round
V, S, M
Speak with Dead
Necromancy
1 Action
10 feet
10 minutes
V, S, M
Spirit Guardians
Conjuration
1 Action
Self (15-foot radius)
Concentration, up to 10 minutes
V, S, M
Spirit Shroud
Necromancy
1 Bonus Action
Self
Concentration, up to 1 minute
V, S
Tongues
Divination
1 Action
Touch
1 hour
V, M
Water Walk
Transmutation
1 Action R
30 feet
1 hour
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Aura of Life
Abjuration
1 Action
Self (30-foot radius)
Concentration, up to 10 minutes
V
Aura of Purity
Abjuration
1 Action
Self (30-foot radius)
Concentration, up to 10 minutes
V
Banishment
Abjuration
1 Action
60 feet
Concentration, up to 1 minutes
V, S, M
Control Water
Transmutation
1 Action
300 feet
Concentration, up to 10 minutes
V, S, M
Death Ward
Abjuration
1 Action
Touch
8 hours
V, S
Divination
Divination
1 Action R
Self
Instantaneous
V, S, M
Freedom of Movement
Abjuration
1 Action
Touch
1 hour
V, S, M
Guardian of Faith
Conjuration
1 Action
30 feet
8 hours
V
Locate Creature
Divination
1 Action
Self
Concentration, up to 1 hour
V, S, M
Stone Shape
Transmutation
1 Action
Touch
Instantaneous
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Commune
Divination
1 Minute R
Self
1 minute
V, S, M
Contagion
Necromancy
1 Action
Touch
7 days
V, S
Dawn
Evocation
1 Action
60 Feet
Concentration, up to 1 minute
V, S, M
Dispel Evil and Good
Abjuration
1 Action
Self
Concentration, up to 1 minute
V, S, M
Flame Strike
Evocation
1 Action
60 feet
Instantaneous
V, S, M
Geas
Enchantment
1 Minute
60 feet
30 days
V
Greater Restoration
Abjuration
1 Action
Touch
Instantaneous
V, S, M
Hallow
Evocation
24 Hours
Touch
Until dispelled
V, S, M
Holy Weapon
Evocation
1 Bonus Action
Touch
Concentration, up to 1 hour
V, S
Insect Plague
Conjuration
1 Action
300 feet
Concentration, up to 10 minutes
V, S, M
Legend Lore
Divination
10 Minutes
Self
Instantaneous
V, S, M
Mass Cure Wounds
Evocation
1 Action
60 feet
Instantaneous
V, S
Planar Binding
Abjuration
1 Hour
60 feet
24 hours
V, S, M
Raise Dead
Necromancy
1 Action
Touch
Instantaneous
V, S, M
Scrying
Divination
10 Minutes
Self
Concentration, up to 10 minutes
V, S, M
Summon Celestial
Conjuration
1 Action
90 feet
Concentration, up to 1 hour
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Blade Barrier
Evocation
1 Action
90 feet
Concentration, up to 10 minutes
V, S
Create Undead
Necromancy
1 Minute
10 feet
Instantaneous
V, S, M
Find the Path
Divination
1 Minute
Self
Concentration, up to 1 day
V, S, M
Forbiddance
Abjuration
10 Minutes R
Touch
1 day
V, S, M
Harm
Necromancy
1 Action
60 feet
Instantaneous
V, S
Heal
Evocation
1 Action
60 feet
Instantaneous
V, S
Heroes' Feast
Conjuration
10 Minutes
30 feet
Instantaneous
V, S, M
Otherworldly Form (UA)
Transmutation
1 Action
Self
Concentration, up to 1 minute
V, S, M
Planar Ally
Conjuration
1 Action
60 feet
Instantaneous
V, S
Sunbeam
Evocation
1 Action
Self (60-foot line)
Concentration, up to 1 minute
V, S, M
True Seeing
Divination
1 Action
Touch
1 hour
V, S, M
Word of Recall
Conjuration
1 Action
5 feet
Instantaneous
V
Spell Name
School
Casting Time
Range
Duration
Components
Conjure Celestial
Conjuration
1 Minute
90 feet
Concentration, up to 1 hour
V, S
Divine Word
Evocation
1 Bonus Action
30 feet
Instantaneous
V
Etherealness
Transmutation
1 Action
Self
Up to 8 hours
V, S
Fire Storm
Evocation
1 Action
150 feet
Instantaneous
V, S
Plane Shift
Conjuration
1 Action
Touch
Instantaneous
V, S, M
Regenerate
Transmutation
1 Minute
Touch
1 hour
V, S, M
Resurrection
Necromancy
1 Hour
Touch
Instantaneous
V, S, M
Symbol
Abjuration
1 Minute
Touch
Until dispelled or triggered
V, S, M
Temple of the Gods
Conjuration
1 hour
120 feet
24 hours
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Antimagic Field
Abjuration
1 Action
Self (10-foot radius sphere)
Concentration, up to 1 hour
V, S, M
Control Weather
Transmutation
10 Minutes
Self (5 mile radius)
Concentration, Up to 8 hours
V, S, M
Earthquake
Evocation
1 Action
500 feet
Concentration, up to 1 minute
V, S, M
Holy Aura
Abjuration
1 Action
Self
Concentration, up to 1 minute
V, S, M
Sunburst
Evocation
1 Action
150 feet
Instantaneous
V, S, M
Spell Name
School
Casting Time
Range
Duration
Components
Astral Projection
Evocation
1 Hour
10 feet
Special
V, S, M
Gate
Conjuration
1 Action
60 feet
Concentration, up to 1 minute
V, S, M
Mass Heal
Evocation
1 Action
60 feet
Instantaneous
V, S
Power Word: Heal
Evocation
1 Action
Touch
Instantaneous
V, S
True Resurrection
Necromancy
1 Hour
Touch
Instantaneous
V, S, M