School of Abjuration Spells
The abjuration school of magic encompasses protective spells. They create a physical or magical barrier, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.
Cantrip 1st Level 2nd Level 3rd Level 4th Level 5th Level 6th Level 7th Level 8th Level 9th Level
Spell Name
Casting Time
Range
Duration
Components
Blade Ward
1 Action
Self
1 round
V, S
Resistance
1 Action
Touch
Concentration up to 1 minute
V, S, M
Virtue (UA)
1 Action
Touch
1 round
V, S
Spell Name
Casting Time
Range
Duration
Components
Absorb Elements
1 Reaction
Self
1 round
S
Alarm
1 Minute R
30 feet
8 Hours
V, S, M
Armor of Agathys
1 Action
Self
1 hour
V, S, M
Mage Armor
1 Action
Touch
8 hours
V, S, M
Protection from Evil and Good
1 Action
Touch
Concentration, up to 10 minutes
V, S, M
Sanctuary
1 Bonus Action
30 feet
1 minute
V, S, M
Shield
1 Reaction
Self
1 round
V, S
Shield of Faith
1 Bonus Action
60 feet
Concentration, up to 10 minute
V, S, M
Snare
1 Minute
Touch
Until dispelled or triggered
V, S, M
Spell Name
Casting Time
Range
Duration
Components
Aid
1 Action
30 Feet
8 hours
V, S, M
Arcane Lock
1 Action
Touch
Until dispelled
V, S, M
Digital Phantom (UA)
1 Action
Self
Concentration, up to 1 hour
V, S, M
Lesser Restoration
1 Action
Touch
Instantaneous
V, S
Mental Barrier (UA)
1 Reaction
Self
1 round
V
Pass Without Trace
1 Action
Self
Concentration, up to 1 hour
V, S, M
Protection from Poison
1 Action
Touch
1 hour
V, S
Thought Shield (UA)
1 Action
Touch
8 hours
V, S
Warding Bond
1 Action
Touch
1 hour
V, S, M
Spell Name
Casting Time
Range
Duration
Components
Beacon of Hope
1 Action
30 feet
Concentration, up to 1 minute
V, S
Counterspell
1 Reaction
60 feet
Instantaneous
S
Dispel Magic
1 Action
120 feet
Instantaneous
V, S
Glyph of Warding
1 Hour
Touch
Until dispelled or triggered
V, S, M
Intellect Fortress
1 Action
30 feet
Concentration, up to 1 hour
V
Magic Circle
1 Minute
10 feet
1 hour
V, S, M
Nondetection
1 Action
Touch
8 hours
V, S, M
Protection from Ballistics (UA)
1 Action
Touch
Concentration, up to 10 minutes
V, S, M
Protection from Energy
1 Action
Touch
Concentration, up to 1 hour
V, S
Remove Curse
1 Action
Touch
Instantaneous
V, S
Spell Name
Casting Time
Range
Duration
Components
Aura of Life
1 Action
Self (30-foot radius)
Concentration, up to 10 minutes
V
Aura of Purity
1 Action
Self (30-foot radius)
Concentration, up to 10 minutes
V
Banishment
1 Action
60 feet
Concentration, up to 1 minutes
V, S, M
Death Ward
1 Action
Touch
8 hours
V, S
Freedom of Movement
1 Action
Touch
1 hour
V, S, M
Gate Seal
1 Minute
60 feet
24 hours
V, S, M
Mordenkainen's Private Sanctum
1 Action
120 feet
24 hours
V, S, M
Stoneskin
1 Action
Touch
Concentration, up to 1 hour
V, S, M
Spell Name
Casting Time
Range
Duration
Components
Antilife Shell
1 Action
Self (10-foot radius)
Concentration, up to 1 hour
V, S
Banishing Smite
1 Bonus Action
Self
Concentration, up to 1 minute
V
Circle of Power
1 Action
Self (30-foot radius)
Concentration, up to 10 minutes
V
Dispel Evil and Good
1 Action
Self
Concentration, up to 1 minute
V, S, M
Freedom of the Winds (HB)
1 action
Self
Concentration up to 10 minutes
V, S, M
Greater Restoration
1 Action
Touch
Instantaneous
V, S, M
Planar Binding
1 Hour
60 feet
24 hours
V, S, M
Spell Name
Casting Time
Range
Duration
Components
Druid Grove
10 Minutes
Touch
24 hours
V, S, M
Fizban's Platinum Shield
1 Bonus Action
60ft
Concentration, up to 1 minute
V, S, M
Fizban's Platinum Shield (UA)
1 Action
60 feet
Concentration, up to 1 minute
V, S, M
Forbiddance
10 Minutes R
Touch
1 day
V, S, M
Globe of Invulnerability
1 Action
Self (10-foot radius)
Concentration, up to 1 minute
V, S, M
Guards and Wards
10 Minutes
Touch
24 hours
V, S, M
Primordial Ward
1 Action
Self
Concentration, up to 1 minute
V, S
Spell Name
Casting Time
Range
Duration
Components
Symbol
1 Minute
Touch
Until dispelled or triggered
V, S, M
Spell Name
Casting Time
Range
Duration
Components
Antimagic Field
1 Action
Self (10-foot radius sphere)
Concentration, up to 1 hour
V, S, M
Holy Aura
1 Action
Self
Concentration, up to 1 minute
V, S, M
Mind Blank
1 Action
Touch
24 hours
V, S
Spell Name
Casting Time
Range
Duration
Components
Imprisonment
1 Minute
30 feet
Until dispelled
V, S, M
Invulnerability
1 Action
Self
Concentration, up to 10 minutes
V, S, M
Prismatic Wall
1 Action
60 feet
10 minutes
V, S